Jakub Bazyluk
designer, illustrator jakub.bazyluk@gmail.com
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Port Town - semi procedural environment workflow - design breakdown with video clips
City design breakdown - "Circles" by Jakub Bazyluk
Circles - The city that never was.
Circles - "Project stillborn" - environment presentation and design
Circles - "Project stillborn" - teaser
Circles - Mother nature pt.1
Circles - Scorcher Unit
Vampire hunt
Garden of possessive desires - part 3 - keyframe with hero building
The Garden of Possessive Desires part 2 - Creatures and props design + breakdown
Garden of possessive desires - part 1 - enviro design style guide
Circles - Archive Cathedral + story and design process
Apostatic dream - design process and illustration
Cemetery shrine + design process
Oneiros - design board
Oneiros - design board
Oneiros - design board
Paradise Lost game - Mother character concept art
Paradise Lost game - Szymon character concept art
Paradise Lost game - Lucjan character concept art
Paradise Lost game - Dominika character concept art
W.A.R.P. Industries Exploration Rover + design process
W.A.R.P. Sand Walker
W.A.R.P. Sand walker charging
Melchiah - Soul Reaver redesigned
Final submission lineups - Beneath the Waves
Beneath the Waves artstation challenge ch5
Beneath the Waves artstation challenge ch3
Beneath the Waves artstation challenge ch2
Beneath the Waves artstation challenge ch1
Beneath the Waves artstation challenge ch4
Redesigning Soul Reaver - Vampire Wraiths
Soul Reaver redesigned - Melchahim Vampire Fledglings
Redesigning Soul Reaver - Sluagh
Wild West challenge character 6
Wild West challenge character 4
Wild West challenge character 3
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