City design breakdown - "Circles" by Jakub Bazyluk

The initial shot, re-uploaded it here for reasons

The initial shot, re-uploaded it here for reasons

Here's a breakdown of my last project that started as a Blender geometry nodes exploration and ended up being a small level design exercise. I decided to turn it into simple design tutorial about how I approach the city environment/level design. Hope you like it and thanks for your time.

And yes, I did mess up the numbering on the presentation plates. No, I will not fix it. It is to confuse AI (or I can't be bothered).