Gears of War E-Day - Allfather`s Legacy Bridge concept design for Kalona

Control room interior initial concept

Control room interior initial concept

I had an amazing opportunity to work on the newest Gears of War E-Day with the incredible team at the Coalition.

I was tasked with creating a whole hero building that was a stage for a couple of main missions in the game. The task was rather challenging since I had to stick as close as possible to the initial greybox blockout dimensions and layout that I received from game and level design team. To add another level of complexity I needed to figure out a lot of moving parts of the whole bridge (separate moving decks, systems for it etc.). It had to be both realistic and GEARS OF WAR. It had to make a statement. I hope you like it :-)

I learned a lot, I've met amazing professional and talented people. It was truly inspiring to see everyone being so passionate about this project and constantly trying to deliver the best work. Hats off to people from the Coalition, People Can Fly, Mighty Canvas, MOOD visuals and Terraform studios - this is an amazing game. Thank you for the opportunity to be a part of it.

Studio Art Director:
https://www.artstation.com/mediumrare
Art Directors:
https://www.artstation.com/joshuacook